====== 1.基本概念 ====== - [[cg:radiometry|辐射度量学]] - [[cg:brdf|BRDF]] - [[cg:pbr|基于物理的渲染]] ====== 2.物理架构 ====== * [[cg:cgpu|CPU架构相关]] * [[cg:gpu|GPU架构与渲染过程]] * [[cg:gpu:tile|移动端gpu架构tile-based]] ====== 3.着色相关 ====== * [[cg:deferred|延迟渲染]] * [[cg:brdf|抗锯齿]] ====== 4.蒙特卡洛方法 ====== * [[cg:montecarlo|蒙特卡洛方法]] ====== 5.光线追踪 ====== * [[cg:raytrace|光线追踪]]